INNOVATIVE TEACHING STRATEGIES WITH EDUCAPLAY: ENGAGING STUDENTS THROUGH TECHNOLOGY

Authors

  • Josilia Puspito Rahayu
  • Hesty Widiastuty

Abstract

This article explores Educaplay, a digital platform centered around gamification, as an
innovative solution to challenges faced in traditional education, such as student disengagement
and monotonous teaching techniques. This research evaluates peer-reviewed articles published
between 2019 and 2024 using a qualitative methodology and a systematic literature review.
The findings suggest that Educaplay enhances student engagement, motivation, and academic
performance across various educational contexts, including primary, secondary, vocational,
and special education. For example, the completion rates for third-grade mathematics increased
from 60% to 86.67%, and 12th-grade essay-writing scores improved by 4.29 points.
Additionally, in vocational education, Educaplay boosted learning effectiveness by 70%, and
in special education, it fostered problem-solving skills and boosted confidence in language
acquisition. The study also highlights challenges such as limitations in infrastructure and the
necessity for teacher training, stressing the significance of tailored solutions like offline
gamification tools and professional development programs. This research demonstrates
Educaplay’s scalability and its significant contributions to modern education while
recommending further exploration into its long-term impacts and its integration with hybrid
learning models.

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Published

2026-04-10

How to Cite

Josilia Puspito Rahayu, & Hesty Widiastuty. (2026). INNOVATIVE TEACHING STRATEGIES WITH EDUCAPLAY: ENGAGING STUDENTS THROUGH TECHNOLOGY . Undergraduate Conference on Applied Linguistics, Linguistics, and Literature, 4(1). Retrieved from https://conference.upgris.ac.id/index.php/allure/article/view/7969