Peningkatan Hasil Belajar Matematika melalui Pemanfaatan Literasi Digital (Bamboozle dan Ms.Word) pada Siswa Kelas IV SD Supriyadi 02
Keywords:
digital literacy, learning outcomes, Bamboozle, Microsoft Word, problem based learningAbstract
This study aims to improve mathematics learning outcomes of fourth-grade students at SD Supriyadi 02 through the integration of digital literacy using Bamboozle and Microsoft Word. The main problem identified was the low level of student participation and the lack of interactive, technology-based learning media. The research employed a Classroom Action Research (CAR) approach using the Kemmis and McTaggart model, conducted in two cycles. Each cycle consisted of planning, action, observation, and reflection stages. Data were collected through tests (pretest and posttest) and interviews with the class teacher. The findings showed an improvement in student learning outcomes, with the average posttest score increasing from 68.45 in cycle I to 87.59 in cycle II. The percentage of students achieving the minimum passing score rose from 45% to 93.10%. The N-Gain value improved from 0.32 to 0.60, indicating a medium-to-high level of learning effectiveness. The implementation of Problem-Based Learning combined with digital media successfully enhanced student motivation, engagement, and conceptual understanding in mathematics. Therefore, the use of digital literacy tools in mathematics instruction is proven to be effective in improving students’ learning outcomes.
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